Health gaming for children and adolescents with infantile cerebral palsy
The application is being developed to allow the user group to include their social environment and collaboratively solve tasks within the application. Social and emotional skills of the affected individuals are thereby strengthened in cooperation with family members or peers, letting them experience their own competence. Motivating effects are being examined in persons with severe motor impairments. For patients with poor mobility, the representation of individual movements is exaggerated in the application in order to optimize the perceived self-efficacy. Training data are recorded during each use and shared through a digital online platform, providing professional nursing staff with insight into the progress made by their patients and allowing them to adapt the therapy plan.
Fraunhofer ISST is developing the project’s playful digital application, which is tested jointly with the target group in regular cycles. In addition to the digital application, Fraunhofer ISST is researching a catalog of requirements for the development of health games for patients with ICP. To this end, we also assist with planning and conducting qualitative and quantitative surveys in the course of the project.
Aside from the playful application for ICP patients to promote therapy compliance and mobility, the project results also include the digital platform for tracking the progress data. A catalog of requirements for the development of motivational, playful applications for the target group is also being researched.
- Fraunhofer ISST, Dortmund
- Social Pediatrics Center of Bochum University Hospital
- rehaKind e.V., Dortmund
- MedEcon Ruhr, Bochum
- Velamed GmbH, Cologne
- Centigrade GmbH, Mülheim a. d. Ruhr
- Meap GmbH, Witten
- Subsidized by: Federal Ministry of Education and Research (BMBF)
- Project number: 13GW0299B
- Term: February 2019 – January 2022